Tracks of War

Standing orders

What the game does, in six orders. Every number on this page is read from the game's own data files.

On file

Nations
4
Trainable unit types
69
Maps
16
Players per map
2-8
Training missions
10
Languages in game
16
Price
Free to play, no ads

Day and night

Every match runs through a full day. Dawn, a high sun, dusk and a moonlit night follow each other, and shadows turn with the sun. After dark, buildings light their windows.

Prefer a fixed noon? Options > Game > Day / night cycle turns it off.

The same headquarters at midday, the snowfield bright under a high sun.A headquarters glowing on a snowy field at night, snow falling through deep blue shadow.
FIG. 4 / 3Frost Line

Formations

Select a mixed group and send it to one point. Tanks take the front, infantry falls in behind them and support units close the column.

The whole group marches at the pace of its slowest unit, so nobody arrives alone.

Infantry walking in single file behind four camouflaged tanks across open desert.
FIG. 2Column on the march

Terrain and cover

Roads are fast. Mud, snow, forest and bushes are slow. Infantry in a forest or in bushes is harder to hit, and a little easier to hit in the open.

The selection panel shows the ground under the unit, so you know before you move.

German armour and a heavy railway gun at the edge of a pine forest, smoke rising from a hit among the trees.
FIG. 6Forest edge

Experience

Rifles and machine guns can miss, and experience counts. With no star, about 77% of shots hit. With three stars, up to 97%.

Veterans are worth bringing home.

A shell trailing smoke lands on a grassy island where tanks and landing craft wait near the beach.
FIG. 7Island, shell in flight

Online

Quick Match finds an opponent for you. Rooms are private: share the room code and pick a mode pack.

Classic, Protect the General, Total Victory, Blitz, Ranked rules and Hill Control each set up a room in one tap. Ranked play and friend lists use Google sign-in and are coming soon.

A multiplayer room screen: map Dune Crossing, mode pack Classic, one player ready and one open slot.
FIG. 9Online room, code K7M2QX

Plays offline

The training missions teach the basics. Custom games put you against the computer on any map.

All of it works with no connection, and nothing from single player is sent anywhere.

The main menu, laid out like a briefing map with brass pins, a red stamp and four nation cards.
FIG. 10Main menu